Main Menu and Animation/UI Overhaul
Good Morning!
For today I only have a small update for you.
First off let me just rip off the band-aid and show you all the changes in one video.
As you can see here a lot is different. I mean you saw the menu right? here’s a better look:
I made an effect that made the still images move around so you wouldn’t feel bored. Don’t worry though, I plan to add a full animation for the final release!
The second thing you may have noticed was the new health bar. I wanted it to be more stylish. Again, this isn’t the final version and I intend to make it even cooler. Here’s a better look in asesprite:
You may have also seen the new animations for the main ship. It took a while to animate the fire correctly, and even longer to program the animations to change properly. Here’s a look at the whole spritesheet:
I doubt you’ll be able to see it properly though, the best way to view them is in the game of course!
Finally, I just want to show off the new art I made for Space Opera so here you go!
I like this simple style I want to make many more art like this in the future.
Expect the next devlog in about 3 days since I will be focusing all of my efforts on my Godot Wild Jam project. If you want updates on that and this game soon after, check me out on twitter(x.com) @konigsmaker.
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Space Opera
The Empire Of Ecclesia has been invaded by monstrous beings from the great beyond. You are the Empire's last hope.
Status | In development |
Author | Konigsmaker |
Genre | Action |
Tags | 2D, Arcade, Bullet Hell, High Score, Indie, Pixel Art, Retro, Singleplayer, Space |
More posts
- Enemy Overhaul, Shooting Mechanics, Score System and Health System5 days ago
- Test Launch, Shooting, and "Enemies"8 days ago
- Parallax Layers9 days ago
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